Games can focus well on two things: deeply exploring a system, or practicing useful skills. With BrainPOP, I’ve been exploring simple game mechanics that you (or your students) can adapt to "play" with whatever they're learning. You can use them as a bridge between subject areas, or to spiral back to old material in a new lesson. You can easily have students ‘remix’ the games by designing their own content.
In this workshop, I’ll briefly present how we set up GameUp to support skill practice and content learning. Then we’ll play our most recent ‘templatized’ games together digitally. Participants will get to design their own content for either game and will discuss challenges and opportunities in this skill-focused approach to games in the classroom.
Organizer's note: spots are limited for this session. Please visit the Help Desk at the Symposium to learn more about reserving a seat.